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Before / After on our Starling port

This is what we have been working on the last couple of weeks and now you can see a preview in a before and after shot. Hopefully you will notice which one is after ;-)

Porting the game to Starling was not that difficult, but it took time and we had to choose whether or not to keep the native vector graphics or not. We chose to go all in for Starling and removed almost every native flash component. Which in the end will be a good decision because every piece of graphics end up in a sprite sheet and thus reducing memory costs and messy code.

Stay tuned and we will post more previews!
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Before / After on our Starling port

This is what we have been working on the last couple of weeks and now you can see a preview in a before and after shot. Hopefully you will notice which one is after ;-)

Porting the game to Starling was not that difficult, but it took time and we had to choose whether or not to keep the native vector graphics or not. We chose to go all in for Starling and removed almost every native flash component. Which in the end will be a good decision because every piece of graphics end up in a sprite sheet and thus reducing memory costs and messy code.

Stay tuned and we will post more previews!

    • #astroflux
    • #game
    • #indie
    • #starling
  • 9 months ago
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Independent game developers and random web geniuses.

http://fulafisken.se

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