Last week we released timed missions and it turned out to be a huge success with over 2500 missions played within 24 hours. Timed missions creates a time limit on regular game play and is an unlimited resource generator. You can also earn 0-3 flux by completing timed missions, the amount of flux is not set in stone and we might tweak it in the future.
So far there are missions for level 1-15. The next step will be to implement more high level missions, within level 15-30. After that we will see what happens.
We have so much going on here, the Astroflux team is working like crazy these days. So, today we have one the the biggest updates to Astroflux since the dawn of time.
1. Mission system
2. Weapon changes
3. Improved experience for new players
You can check the patch notes here: http://forum.astroflux.org/viewtopic.php?f=6&t=217
And you can of course play the game here: http://www.astroflux.net